Tag Archives: Design

Taking consequences in games

In recent news there have been talk about the lack of consequences in games in general. There are very few moments in gaming history where your desicion acctually makes a huge difference and change the gameplay ahead (while there are … Continue reading

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Will Wright makes toys that makes worlds

Think Sims meets Civilization in a Black & White way. Impressive.

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The Medium of the Video Game

I recently read The Medium of the Video Game, a book about how the video game has evolved since it first emerged commercially in 1972. Magnavox Odyssey was the first released home video game and PONG where to be the … Continue reading

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